![]() ![]() I hadn’t ever felt so invested in a game as I had this one, a video game where I was building a galactic empire, system by system, and a name for myself as a mercenary and a truly powerful starship captain. I was discovering something about myself, something that would shape me into a true gamer. I should be finishing up my homework for my Social Studies class, but instead, I am engrossed in the battles happening on the much-to-bright screen of the candy apple red IMac that’s perched upon the dresser that’s alongside my new-to-me twin-sized bed. ![]() My room is filled with the sounds of laser battles, imagination, and the steady sounds of digital capitalism. Today Gunum is talking about Escape Velocity Nova, which was released in 2002 and could be seen as one of the earliest games where making political choices changed the landscape you played in. Welcome back to GOONHAMMER ’02, where we look back at the games and media that we loved 20 years ago. ![]()
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